Skip to main content

Notes on Color #4: HSY

Previously I discussed why HSV and HSL are bad, despite that they are quite popular adopted by digital painting tools.

I learnd about HSY from Krita, which seems to solve a number of issues. Here I did some quick explorations in order to learn more about it's properties.

First of all, HSY is very similar to other HS* family members. The definition of H and S should be the same as in HSL. Y is for Luma, which is a weighted sum of (gamma-corrected) all three components. The weights reflect our brightness sensitivity of different wavelengths. The specific values depend on the actual primary colors.

Here's a HSY disk at Y=0.5, for sRGB.

HCY disk with Y=0.5

Comparing with HSV or HSL disk, this one looks smoother, and a bit "muddy" near the center. This means the Y value does predicts the actual luminance well. The gray version (converted via CIELAB) may verify this observation:
L(CIELAB) channel of the HCY disk.


So there is a huge improvement over other HS* models. It seems good enough for digital painting, right? Well, yes and no. I mean no.

The Two Lies

Well the "huge improment" part is true, but there are two lies above.

First of all, notice the "HCY" in the captions,  that was a not a typo. The distance to the center represents chroma rather than saturation.

Second, you may notice some lighter areas in the grey version, near the purple area and green area. That is not an illusion.

This changes the story entirely. Allow me to reveal the imperfect truth.

sRGB colors in the HCY disk where Y=0.5.
  
This weird shape represents all sRGB colors on the disk. At first I was quite sure that something is wrong in my code. Later I realized that if (r, g, b) has a luma of 0.5, then so does (1-r, 1-g, 1-b) , provided that the sum of the component weights is 1.

In the previous colorful version, the out-of-gamut colors were capped, therefore not accurate.

This weird shape is problematic, somtimes it is no longer possible to mix two colors by picking a point on the line segment. On the other hand, in Krita we do have a full-circle version:

HSY disk in Krita, with Y near 0.5


It appears more "muddy" here. If you examine the colors near the border, red-ish and blue-ish areas look fine, but other parts look gray-ish. 

In fact this version is obatained by stretching the HCY disk. Each radius is stretched to [0, 1] independently. This way the grey-ish area at the center appears much bigger than it is.

Personally I don't think this transformation makes much sense. Now the saturation value depends on both hue and brightness, so two saturation values are not really comparable. I think we should instead accept something like, the most "colorful yellow" is always brighter than the most "colorful blue"  (within a  (usual) RGB model). Therefore we should always be careful when shifting hues for high-chroma colors.



Comments

Popular posts from this blog

Determine Perspective Lines With Off-page Vanishing Point

In perspective drawing, a vanishing point represents a group of parallel lines, in other words, a direction. For any point on the paper, if we want a line towards the same direction (in the 3d space), we simply draw a line through it and the vanishing point. But sometimes the vanishing point is too far away, such that it is outside the paper/canvas. In this example, we have a point P and two perspective lines L1 and L2. The vanishing point VP is naturally the intersection of L1 and L2. The task is to draw a line through P and VP, without having VP on the paper. I am aware of a few traditional solutions: 1. Use extra pieces of paper such that we can extend L1 and L2 until we see VP. 2. Draw everything in a smaller scale, such that we can see both P and VP on the paper. Draw the line and scale everything back. 3. Draw a perspective grid using the Brewer Method. #1 and #2 might be quite practical. #3 may not guarantee a solution, unless we can measure distances/p...

Hardware Password Manager

[Updates 2025-01-20] The original blog post assumes that all passwords are stored in one password manager, and the password manager either unlocks everything or nothing (e.g. Keepass). After discussing with friends, I realized that if I use something like pass , and I use a hardware GPG token, I can actually store and sync all encrypted passwords to all devices, because I will only decrypt the passwords on demand, and the computer will not see the GPG private key. The compromise is that the computer will see the list of all password entries (e.g. accounts), as well as a few other issues . I've been using Keepass for many years. I don't use online password services because I cannot fully trust them. Besides, I may not always have Internet connection, which is why I also don't use a self-hosted service. Everything has been working fine, until I turn my paranoid knob to the max. Here's the thought experiment . The Imaginary Scenario Let's say I have 100 PCs for differe...

Installing Linux on Surface Pro 1g

Windows 10 will soon reach its end of life, and my 1-gen Surface Pro is not supported by Windows 11. I (finally) decided to install Linux to it. Fortunately, it's a not-so-easy nice adventure: The device has only one USB port, so I have to bring back my 10+-year old USB hub. My live USB drive cannot boot directly, I have to disable Secure Boot first, by holding Volume Up during boot. I think years ago I learned that booting on USB might not work through a USB hub, but fortunatelly it worked well with my setup. This is done by holding Volume Down during boot. Wifi adapter was detected in the live Linux environment, but not functional. And I don't have a USB-Ethernet adapter. Luckily, nowadays we have USB-tethering from Android phones, which works out-of-the-box. Originally I planned to following this guide to set up root on ZFS, however, the system froze when building the ZFS kernel module. Then I decided to just use EXT4, yet I still learned a lot from the guide about disk par...